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Free Mod Brings NVIDIA DLSS Ray Reconstruction and Frame Generation to AMD RX 7000 and RX 9000 GPUs

Free Mod Brings NVIDIA DLSS Ray Reconstruction and Frame Generation to AMD RX 7000 and RX 9000 GPUs

A talented developer named Daniel Blanco released version 0.8.0 of DLSS-NR-on-AMD, his free mod that brings DLSS Ray Reconstruction to AMD GPUs in the RX 7000 and RX 9000 series, and this update completes the set of four core DLSS technologies running on Radeon. It includes Super Resolution, Ray Reconstruction, Frame Generation—with Multi-Frame Generation up to 4x—and DLSS 5 Neural Rendering, which the mod had already managed to run on AMD a few weeks earlier.

It is a relatively rare achievement in the hardware arena, because until now these features were exclusive to GeForce RTX cards, and it demonstrates how modders’ ingenuity can overcome technical barriers and bridge technologies that brands had kept separate. In this way, players with a Radeon can experiment with technologies that previously they could only see on rival GPUs, without paying a cent or buying a new GPU.

What is DLSS Ray Reconstruction and Why its Arrival on AMD Matters

For those not in the loop, NVIDIA DLSS Ray Reconstruction is an AI-driven technology that replaces conventional denoising filters with a trained neural network, resulting in cleaner and more detailed reflections and lighting in ray-traced games, especially when path tracing is enabled. Until now, anyone seeking that level of visual fidelity in the most demanding games had to turn to an NVIDIA card.

AMD has its own equivalent, FSR Ray Regeneration, but it is newer and available in fewer titles, so the arrival of DLSS Ray Reconstruction on AMD allows you to use NVIDIA’s denoiser in the long list of games that already integrate it.

Perhaps the most striking aspect is how he achieved this. As explained by the developer on the project’s GitHub, it isn’t merely a compatibility layer; it is a ground-up reimplementation of DLSS neural networks for AMD’s architecture, using customized HIP kernels and not including or porting NVIDIA code. For ray reconstruction it employs the F model, and for super resolution the M and L models, all orchestrated from a program named NeuralHub which lets you select and fine-tune the features inside the game.

How Much Performance Does DLSS Ray Reconstruction Cost on an AMD

Early tests are promising. A Reddit user tried Ray Reconstruction in Cyberpunk 2077 on a Radeon RX 9070 XT paired with a Ryzen 7 9700X, at 1440p, maxed-out settings, path tracing, and DLSS in Performance mode, reporting zero FPS loss along with reflections and lighting noticeably more detailed.

That result doesn’t hold across all titles, as community reports show performance loss ranging from virtually none to about 25%, depending on the game and settings. The developer also notes that some effects may still be incomplete, though he insists that image quality is very close to DLSS on an NVIDIA card.

Requirements and How to Install the Mod

To enable DLSS Ray Reconstruction on AMD hardware you’ll need Windows 11, a Radeon RX 7000 or RX 9000 series GPU, and Adrenalin driver 26.1.1 or newer. The RX 6000 family is supported as well, but currently only with Neural Rendering; the other features will arrive with the next major update. The mod targets DirectX 12 games that include DLSS, FSR, or XeSS, with Vulkan and Linux support planned for future updates.

  1. Download the NeuralHub installer from the project’s release page and follow the installation steps.
  2. Obtain your own copies of the DLSS DLL files by extracting them from a game that includes them, and import them into NeuralHub. The Neural Rendering DLL is nvngx_dlssnr.dll, and for Super Resolution, Frame Generation, and Ray Reconstruction you need nvngx_dlss.dll, nvngx_dlssg.dll, and nvngx_dlssd.dll.
  3. Open NeuralHub and allow it to scan your games.
  4. Install the mod loader in the games you want and select the features you’ll use.
  5. Launch the game and enable DLSS, FSR, or XeSS at any quality level.
  6. Press the End key to open the in-game mod menu.

An Experimental Mod Made by a Single Person

It’s important to note that the project remains in an experimental phase and anti-cheat protections in games can block the mod, so it’s best used in single-player titles or with anti-cheat disabled. Also, it is not affiliated with or endorsed by NVIDIA or AMD, meaning all of this work was done independently without the companies’ assistance.

Nevertheless, the progress is remarkable for a project sustained by a single person. Daniel Blanco says he improves performance daily with the aim of a Radeon running these technologies as fast as a RTX 5070 Ti, and he hinted that an upcoming version will add FSR Frame Generation and Ray Regeneration. DLSS reaching AMD cards proves that exclusivity barriers can be broken, and for Radeon owners it represents one of the most compelling ways to get more from their GPU without spending a dime.

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Written by

John Kavinsky

John Kavinsky covers Grow a Garden recipes, updates and practical gameplay tips for the site.

Published October 21, 2026

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